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Victoria 2 commands
Victoria 2 commands










Note: This procedure involves editing a game file create a backup copy of the file before proceeding. To enact an event simply type one of these in the command window: Government Type Events.Then, type one of the following codes and press to activate the corresponding cheat function. The part must be in caps, and more than 1 change "sleeps" the AI of the affected country until reload. Villain Deku meets soft Deku ( Villain Izuku x Yandere Uraraka ) /part 2/ In case of a land unit, the soldiers will come from a random province. English crossword puzzles for class 4Įvent List. This item has been added to your Favorites. A complete list of console commands and events for Vicky 2, cheat your infamy, militancy, change your upper house or commit genocide, do whatever with this. This item will only be visible in searches to you, your friends, and admins. This item will only be visible to you, admins, and anyone marked as a creator. Please see the instructions page for reasons why this item might not work within Victoria II. This item is incompatible with Victoria II. If you believe your item has been removed by mistake, please contact Steam Support. (comment by Andrelvis: According to this article, the capitalist_bonus command and it's associated variable increase the capitalist factory efficiency bonus, not the capitalist POPs' income)Ĭhanges a country's status as "civilized" or not.Home Discussions Workshop Market Broadcasts. Move the countrys capital to the specified province.Ĭhanges the income for capitalists with X percent. Is used to create the Panama (where = 1723) and Suez canals (where = 1002).Ĭhanges the building capacity increase modifier with X percent. Type = build_time which = value = XĬhanges the time it takes to build the specified unit type. The division will appear in the buildqueue and must be built before it can be deployed. See above for a list of valid division and brigade types (use value = none for no brigades). Type = build_division which = value = īuilds a division of specified type and attach a brigade if specified. Type = break_guarantee which = īreaks a guarantee of independence given to the specified country. See also allow_party above.ĭefines how much the use of tanks reduces enemy entrenchment bonus.Ĭhanges the bond sale modifier with X percent. No which field mean the entire country.Ĭhanges the attrition modifier with X percent.īans a defined party. Type = army_revolt which = value = ĭefines a chance for army revolts in the state of the defined province.

victoria 2 commands

(comment by Andrelvis: According to this article, the aristocrat_bonus command and it's associated variable increase the aristocrat RGO efficiency bonus, not the aristocrat POPs' income) See also ban_party below.Ĭhanges the income for aristocrats with X percent. If 'where' is set, that country will be an exception to the alliance.Īllows a defined (previously banned) party 'which = -1' means all banned parties are allowed. If 'value = 1' the alliance will be defensive. Type = alliance which = value = where = Įnters an alliance with the country specified. Default location of the AI file is in the \ai folder.

victoria 2 commands

If 'which = -1' is a random non-national province bordering the country, -2 is a random non-national province in the country, -3 is a random non-national province bordering your national provinces (in the country or outside).Ĭhanges the AI file of a country to the specified file (filename must be quoted). If X is negative, POPs will be removed accordingly. Type = add_pop which = value = X where = Īdds POPs of the specified culture/workforce type and X population in the specified province (or -1 for a random province). Type = add_division which = value = where = Īs above, except that the unit will appear in the specified province. The division will appear in the forcepool ready for deployment. See above for a list of valid division and brigade types (use value = nonefor no brigades). Type = add_division which = value = Īdds a division of specified type and attach a brigade if specified. Type = add_countryculture which = Īdds the specified culture as a state culture. naval units with a torpedo attack value get this bonus from now on. Makes it possible to attack with torpedoes, i.e. Possible division and brigade types: Land division type

victoria 2 commands

Makes it possible to build a certain division or brigade type. Makes it possible to build a certain factory of RGO type. This will reduce the efficiency of the education, increasing the cost with 1% Type = account_eff which = value = XĬhanges the efficiency of the specified budget account with X percent.If which = main it affects all accountsĬommand =












Victoria 2 commands